This hand-sized tube can produce up to ten slightly sticky and extremely bitter-tasting translucent yellow lozenges each day, each of which dissolves into a useless gel after one hour. Taking this lozenge numbs the user's body, granting them 1 Armor for the next 4 hours as they become unable to feel pain with regular intensity.
Each pill taken past the first on a given day requires an Intellect Defense action to avoid becoming addicted; addicts feel compelled to take pills regularly to avoid losing the now-pleasant-seeming numbness. Long-term detrimental effects include a growing inability to feel physical sensations at all, a slow transformation of the skin into a chitin-like material, and auditory hallucinations of alien voices speaking in unknown languages.
Breaking the addiction requires a series of successful Medicine checks over the course of two weeks, during which the addicted individual cannot take any of the numbing pills and may become irrationally violent in pursuit of their next fix. If the artifact depletes, the victim will, eventually, be cured of addiction by lack of supply.
Depletion: 1 in 50
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